A Year Recapped – 2020

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I guess we can all agree that 2020 was a difficult year for most, if not all of us. But this won’t be a recap of all the crazy things that happened outside the world of gaming and esports.

This is a recap of the year 2020 for Wolves Esports.

The first few months of the year were spent in preparation of the imminent foundation of our company – the Howling Media UG. In April, it finally happened. Wolves Esports is officially a brand of the Howling Media UG.

In terms of esports, we have participated in the inaugural season of the “Realm Royale Champions” league in April and claimed our first championship of the year. At the end of season 2, which ended with a 2nd place finish, we decided to no longer participate in the league which closed its doors just a few weeks after.

Our first-person shooter teams #WolvesCSGO and #WolvesR6 have been quite successful this year as well. Our Counterstrike year has seen ups and downs, a bit of drama, too. Unfortunately, the team did not qualify for Division 2 of the 99Damage Liga and will take another shot at it once the new season starts. Their international journey this year started in ESEA Open and ended with the qualification for ESEA Main, something not a lot of German teams managed to do in the same season. Two ESEA seasons, two promotions. We are excited for the new season with tougher opponents!

Our Rainbow Six: Siege team went flawless in the DeSBL Ultimate League Season 9 with a 14:0 score, winning the trophy. In seasons 10 and 11, we finished on a third place each. Despite not winning the league two seasons in a row, the boys finally managed to win the DeSBL Pokal for the first time, ending a rough period on a high note. We are preparing for the new season and want to reclaim our league title, as well as defending the cup.

Our Super Smash Bros players who rarely played in online tournaments before had to adapt to online play over the course of the year. In the end, we have seen plenty of tournament wins and even more podium placements. We are extremely happy with the selection of players and our shift away from German players to the European players we have now and really hope that 2021 will allow them to participate in more offline events again.

The other fighting game here at Wolves, Brawlhalla, has been incredibly successful as well in both 1vs1 and 2vs2 tournaments, culminating in our very own Pavel “Pavelski” Milev becoming the European World Champion at the end of November. Yes, it really was the European World Championship. That is 2020 for you.

Despite the success and great results, we also went through some struggles with teams, players and the general development of the esports scene around our level. This is why we have to say goodbye to our League of Legends and Rocket League players. We would like to thank all of our players in these games for the time spent with us and wish them all the best for the future. While we are interested in coming back to both games next year, we are going into 2021 without them.

To sum it all up: It has been a challenging but still successful year for us in terms of results. We hope that the world can crush the Coronavirus with the vaccines and that we can return to normality. For esports, this means we would be to able to take in and appreciate big tournaments in front of large crowds again. Something we all like to see and hope to experience for ourselves one day.

See you in 2021!

Wolves is recruiting

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Yes, it’s true. We are recruiting!

Requirements for each game can be found below. Please note that we do not wish to receive requests from single players in team games. If you are NOT in a fully functioning team, please do not apply for team games.

In case your game is not listed below, feel free to apply anyway. We are open for new ideas and games.

We are looking for teams in the following games:

Counterstrike: Global Offensive (EU)
– 18 years or older
– European based team
– Consistent lineup (4 months +)

Leagues:
– ESEA Intermediate or higher (Open only with proven track record)
– EU tournaments and qualifiers
– Bonus: National league if available

PlayerUnknown’s Battlegrounds (EU)
– 18 years or older
– Consistent lineup (3 months +)

Leagues:
– PCS Open
– National league if available

DotA 2 (EU)
– 18 years or older
– Consistent lineup (3 months +)

Leagues:
– Open Qualifiers
– Tournaments & cups
– National league if available

Call of Duty ( EU / PS4)
– 18 years or older
– Consistent lineup (3 months +)
– Goal: Improving as a team, sticking together

Please no teams for just one event.

Trackmania (EU)
– 16 years or older
– Experience and track record in former TM or other racing games
– Able to compete in the TM Open Grand League

Super Smash Bros Ultimate (EU)
– 16 years or older
– Decent results in the past (Top 10’s in 50+ player tournaments)

To apply: DM us on Twitter or send an email to andre@wolves-esports.com / patrick@wolves-esports.com and include all relevant information about you and your team (who are you? where are you from? what are the goals?), as well as team profiles on league websites you participate in.

#KeepHowling

eXz-Hosting back as a sponsor

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Today, we welcome back eXz-Hosting as a sponsor of Wolves Esports.

We’ve teamed up with eXz-Hosting in the past and after our previous term ended, there always has been contact. This new engagement will help us through the the tough times the world is facing at the moment with the COVID-19 pandemic and furthermore allows us to take a step forwards with Wolves.

About eXz-Hosting:
eXz-Hosting is a German company that was founded in May 2014 and concentrates on providing high quality hosting services for affordable prices. Among their services eXz-Hosting offers domain registration services, Webspace and dedicated servers.

Website: www.exz-hosting.de
Facebook: eXz-Hosting.de
Twitter: @eXzHosting

#KeepHowling

Wolves Esports now a company

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Exciting news for Wolves Esports as we are now a company, pushing the development of Wolves further than ever before!

Ever since we decided to take Wolves more serious and approached it with a professional mindset and set the goals we always have been striving for, we wanted to create a company when the time is right. That time, is right now.

From today on, Wolves Esports will be legally represented by the Howling Media UG, which will become a major partner. The people behind the Howling Media UG are the same that run Wolves Esports. This will allow us to push more aggressively when it comes to reaching our goals and will benefit our teams and players longterm. We have more things planned for Wolves Esports in the future and will share them as soon as we feel confident enough to share them with you. All we can say so far is that it’s going to be great!

Apart from the purpose of being the company behind Wolves Esports, the Howling Media UG will also provide several services to companies and individuals not affiliated with Wolves. These include event photography for LANs and esports related events, social media and stream designs, as well as esports consultancy for companies interested in entering esports and individuals looking to create and run their own esports teams.

Check out the Howling Media UG:
Website: http://howling-media.eu/
Twitter: @HowlingMediaUG
Discord: Howling Media UG

#KeepHowling

Recap 2019

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Another 12 months have passed, another 12 months under the belt for Wolves eSports. This is our 2019 recap.

It’s been an eventful year. We have been at DreamHack Leipzig 2019 with our former CSGO team in February. A fantastic experience with fantastic people we now call friends.

In March, we welcomed Apex Legends as a new game at Wolves eSports but also had to say goodbye to Fortnite, a game that never really took off for us. Wolves eSports CSGO started their 99Damage Liga season with the goal to finally make it to Division 2, which we unfortunately did not achieve.

During the next few months we have come back to Rainbow Six: Siege, had several roster and lineup changes in other games, have seen teams leave and rebuild. Our CSGO rebuild for Season 13 of the 99Damage Liga and ESEA Intermediate happened to be cursed however. Plenty of matches with stand-ins due to rules never allowed the team to pop off and ultimately ended in a disbanded team.

The second half of the year turned out to be the more enjoyable one. More success, more good news.

In August, we revived our Overwatch team who then moved on to play the best Open Division Season we have had so far here at Wolves. The new Rainbow Six team rocks the DeSBL Advanced League so far, we finally ventured into Rocket League for the first time and we welcomed two new partners in XOOSE and Skybox.

In December, we picked up a promising Counterstrike team again and can’t wait for them to pick up the action next year.

Our overall ambitions and plans for 2020 are coming along and in just a few days we will continue our grind to make Wolves eSports the best it can be.

From our side, a huge thank you to all of our current and former players for the ride we shared in 2019. Another thank you goes out to our partners and sponsors, current and former.

Thank you for 2019. Let’s make 2020 even better!

#KeepHowling

Partnership Updates

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As of today, Wolves eSports is no longer affiliated with EXZ-Hosting and SUMMACUM due to insurmountable differences when it comes to the terms of a potentially prolonged partnership and other issues we simply deem non-acceptable.

The professionalism in esports is sadly not at the point where everyone wants it to be and some of the issues we faced are also happening on the very top of esports for players, organisations and talents alike. This is something nobody involved in esports should have to deal with.

After endless tries to salvage both partnerships, we have come to a point where we needed to make decisions. Wolves eSports won’t further comment on the issues mentioned as we move on with the plans for 2020, an incredibly busy and important year for us. Taking on our 2020 goals with us is XOOSE, a partner we haven’t had any issues with at all and one we trust in for the future.

Stay tuned for more information about Wolves eSports around the end of the year and in Q1 of 2020!

#KeepHowling

Open Positions at Wolves

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With the end of the year coming closer ever so slightly, Wolves eSports is already planning for 2020. Going forward, we intend to expand the current 2-man managerial team. This is where YOU come into play!

We are looking for people interested in joining Wolves on a voluntary basis for the following positions:

Social Media Manager | Team Manager | General Management

Requirements:

Social Media Manager:
– Located in Europe
– Fluent in spoken and written English (German a bonus!)
– Age: 20+
– Able to work in a team
– Interested in a longterm cooperation
– Able to use Adobe Creative Cloud
– Knows their way around Twitter/Facebook/YouTube/Instagram
– Bonus: Twitch & Discord knowledge

Team Manager:
– Located in Europe
– Fluent in spoken and written English (German a bonus!)
– Age: 20+
– Able to work in a team
– Interested in a longterm cooperation
– Knowledge about the European esports scene
– Game specific knowledge (e.g. CSGO, DotA2, LoL, Rocket League)
– Intelligent approach and experience in team scouting

General Management:
– Located in Europe
– Fluent in spoken and written English (German a bonus!)
– Age: 20+
– Able to work in a team
– Interested in a longterm cooperation and project
– Reliable & sociable
– Experience in a managerial position within esports
– Extended knowledge about the European esports scene
– Excellent organisational skills

Additional information:
As Wolves eSports is meant to become a company in 2020 the person to be added in the general management can, if everything fits perfectly, be granted the possibility to become a shareholder. Please note that this is not a promise but an option that we intend to offer to the right person.

Please include basic information about you and your experience in your application!

To apply, either send us a Twitter DM or send an email to andre@wolves-esports.com or patrick@wolves-esports.com

#KeepHowling

New Partner in XOOSE – New merchandise

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We’re happy to announce our new partner when it comes to our merchandise and official apparel – XOOSE!

About XOOSE:
XOOSE is a German based company established in 2010 which found it’s way into esports apparel design after initially starting of with Game User Interface design and webdesign.

XOOSE unites streetwear with the gaming culture. You need sharp looking apparel for LANs, offline events and exhibitions? Or for your own livestream? Fashion-conscious gamers find everything the esports heart desires! The XOOSE team is ready when you are to design your very own collection – including design, production and distribution!

Check out our new Wolves eSports apparel store here – Link!

#KeepHowling

We’re Recruiting!

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Want to be a part of Wolves eSports? Now is your chance!

We’re actively looking for teams in the following games:
– Playerunknown’s Battlegrounds (PUBG)
– Rocket League
– League of Legends

In case you and your team are playing a game not listed here, feel free to apply anyway and we’ll see if it’s a possibility!

General requirements:
– 18 years of age or older
– All players must be EU based
– Competitive experience is a must
– No single players, only already existing teams!
– No newly formed teams (at least 2 months+)
– Mature behaviour, communicative, honest, and loyal
– Willing to commit to a long term project
– No bans for cheating
– Realistic goals

Game specific requirements:

Playerunknown’s Battlegrounds:
– Participating in at least PEL Open League or similar competitions
– Fixed roles

Rocket League:
– Players must be at least Champion
– Active in several competitions
– Participating in the RLCS/RLRS circuit

League of Legends:
– Players must be at least Diamond
– Active in leagues and tournaments


If we’ve drawn your interest, please send us the following information:
– What game are we talking about?
– Which leagues and tournaments do you play?
– Name and age of the players
– Links to your team profiles
– What you expect from us
– What your realistic goals are

via one of the following options:
Mail: andre@wolves-esports.com or patrick@wolves-esports.com
Twitter: https://twitter.com/wolves_esports
Facebook: https://www.facebook.com/wolvesesports/

Please do not apply for games that are played in a 1v1 game mode!

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About Wolves eSports
Wolves eSports is a German based esports organisation with a focus on the European scene. All of our outgoing communication is done in English and we are not limited to German players unless we explicitly look for an all-German team or staff members.

Currently, Wolves eSports has teams in the following games: CSGO, DotA2, Overwatch, Super Smash Bros Ultimate, Rainbow Six: Siege, and Apex Legends. Supporting us are our current partners Gamers Apparel, SUMMACUM, and eXz-Hosting.

Our management combines well over 25 years of esports experience as players, team captains, or in the management. We’ve been with small teams and known organisations alike.

Our philosophy with which we run Wolves is quite different from most other esports projects and we are happy to go into detail about it during a voice meeting. To make it short: We’re an organisation from players for players that values longevity, communication and loyalty a lot. The relationships within the management or with our teams play a huge part of who we are.

Because of a change in strategy in regards to our team structure in December 2018, which means we are shifting our focus from solo player games (e.g. FIFA, Hearthstone) more towards team based games in the future.

#KeepHowling

DreamHack Leipzig 2019 Recap

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From February 15th – 17th, Wolves eSports Counterstrike: Global Offensive team and the management attended the 2019 edition of the DreamHack Leipzig.

On the esports side of things the DreamHack offered a plethora of tournaments, including the first stop of the DreamHack Pro Circuit, the first of 4 events to take place globally, which featured 32 teams from all over the world and has been the most stacked tournament in Rocket League history. In the end, former world champions Dignitas secured themselves the lion’s share of the $100,000 prize pool.

Other tournaments, such as the WinTheWinter Hearthstone tournament with a prize pool of €9,000 and the “The WinterNational” CSGO tournament with invitees Sprout, expert eSports, Alternate aTTaX and the qualified Unicorns of Love, who battled for a total amount of €11,000, took place as well.

For the Wolves eSports CSGO team, the DreamHack tournament started on Friday evening with the groupstage. The first two matches were won 16-2 against Team Vrzz and Eraise meets EBF, followed by two 16-3 wins against GR-eSports and Alk-Bot. The final match of the groupstage ended 15-15 vs Magdeburg eSports e.V. In the end, the Wolves take first place based on better round score. In the next round against Team Abgebaut, the Wolves started with a fantastic T side and didn’t close the match as fast as it would have been possible, resulting in a 16-9 win. The next round saw us face TouchtheCrown and unfortunately falling short 9-16 to the later-on winners of the DreamHack CSGO tournament.

Apart from the esports tournaments, the DreamExpo offered quite a lot of booths from well-known companies within the gaming and esports industry such as MSI, SAMSUNG, Corsair, and Monster Energy as well as smaller, indie-oriented booths, the obligatory merchandise booths and the DCMM, the German Casemodding Championship. Our personal highlight has been the SAMSUNG booth which offered to wash your tshirts for free and giving out free to keep tshirts for the time your clothes are in the washing machine.

Now that the DreamHack Leipzig 2019 is over and everyone has arrived back home safely, we’re starting to count the days to the 2020 edition of Germany’s biggest LAN which will take place from Jan 24-26, 2019. See you then, Leipzig!

#KeepHowling